Top-notch titles like Papers Please, Thomas was Alone, and the first Rollercoaster Tycoon were built through the blood, sweat, and tears of a single visionary.īut generally, the larger the game and the bigger its budget, the more people it has behind it. Dev numbers certainly don’t dictate how good a game will be. It’s a silly question, of course – the answer could be practically anything. How many game devs does it take to make a game?